18 OCT — 5 NOV
EPL Masters III
A long-form online event with plenty of drafts and series to study.
Current calendar ↗Dota got plenty going on, but the explanation can still be simple lah. Impulse88 breaks down heroes, items and pro matches in plain English, with a Southeast Asian point of view.
28 hero guides · 8 item primers · Updated event watch
Kelvin · Impulse88 Malaysia
We write the guide we wanted when we first queued on SEA: what matters now, why it matters and what to try in your next match. Can learn properly without reading one whole encyclopedia first.
Why we built thisPick one thing to practise, review the moments that changed the game and keep the useful lesson for tomorrow. The medal follows better decisions — not the other way around.
Open the learning planKnow your lane job, first item timing and where you should be when nothing is happening.
Find the first decision you could change, not the last fight everyone remembers.
Follow drafts and map movement, then test one idea in your own matches.
Current and upcoming Dota worth following, checked 25 October 2026.
18 OCT — 5 NOV
A long-form online event with plenty of drafts and series to study.
Current calendar ↗22 OCT — 1 NOV
Ten teams in another useful snapshot of the post-TI competitive field.
Current calendar ↗20 — 29 NOV
The next major global checkpoint, played online with sixteen teams.
Official event brief ↗Two teams of five. One map. One building at the back of each base that the other side is trying to knock down. Everything else serves that one sentence.
No need memorise everything. Get these three ideas first.
Radiant on the bottom left, Dire on the top right. Five players each, every one controlling one hero for the whole match.
Three paths connect the bases, with a forest between them. Towers guard each lane, and a river cuts across the middle.
Destroy the Ancient in the enemy base. Kills, farm and items are ways of getting close enough to do that.
Every hero has a primary attribute — Strength, Agility, Intelligence or Universal — which shapes how they grow.
Walks in first, and wants to be hit.
Spins away from trouble, spins into it too.
Two spells, one dead hero.
Pins you to a tree, then reads the patch notes at you.
Dota is famously unfriendly to beginners, and the reason is the same as the reason people stay: almost nothing has been taken out. Over a hundred heroes, hundreds of items and interactions that keep changing what matters right now.
That is also why no two games feel the same. The same hero can be a farming carry in one match and a roaming support in the next, because the thing that changed was not the hero — it was the other nine people.